Morrowind Comes Alive (MCA)

Author: Neoptolemus
Category: NPCs
OpenMW Compatibility: Partially Working
Plugins Need Cleaning: No
Tags: Game Expanding
Description: Adds 1200 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. The aim of the mod is to alleviate the staticness of the Morrowind world, as well as adding colour, variety, and new challenges for players.
Usage Notes:

This mod emits many script warnings to the console but in my extensive playtesting works just fine - at least nothing has been visibly or noticeably broken.

This mod has an extra for Tamriel Rebuilt that needs to be patched with the latest Tamriel Rebuilt patcher -- please see this page for more information.

Mlox had this to say about MCA:

Version 6.* and 7.* of Neoptolemus' "Morrowind Comes Alive" use the heads and hairstyles from "Westly's Master Head Pack", which you don't need to have activated but you need to ensure you have its meshes and textures installed. (Ref: MCA - Readme.txt)

Requires BSA: No
Has Plugins:
MCA - TR Addon.esp
Active: Yes

Suggested folder paths:

Linux: /home/username/games/OpenMWMods/NPCs/MorrowindComesAliveMCA
macOS: /Users/username/games/OpenMWMods/NPCs/MorrowindComesAliveMCA
Windows: C:\games\OpenMWMods\NPCs\MorrowindComesAliveMCA
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