|OpenMW Compatibility:||Partially Working|
|Plugins Need Cleaning:||No|
|Description:||Adds 1200 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. The aim of the mod is to alleviate the staticness of the Morrowind world, as well as adding colour, variety, and new challenges for players.|
This mod emits many script warnings to the console but in my extensive playtesting works just fine - at least nothing has been visibly or noticeably broken.
Mlox had this to say about MCA:
Version 6.* and 7.* of Neoptolemus' "Morrowind Comes Alive" use the heads and hairstyles from "Westly's Master Head Pack", which you don't need to have activated but you need to ensure you have its meshes and textures installed. (Ref: MCA - Readme.txt)
Suggested folder paths: